Resn Labs

Our game needed a really strong connection with the user in order to get the message ‘speeding is dangerous’ across. Facebook was the obvious choice, as it allowed us to grab some relevant pictures from the user and use them in our animation. The first step was to determine that the pictures were truly relevant

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We’ve worked on the Toyota Camry Effect website with Saatchi & Saatchi LA for a number of years now, and the campaign has been incredibly successful. At the time of writing there are a dizzying 283,000 stories on-site, shared by 83,517 users. Saatchi’s wanted the most recent update to let people explore all of the stories, photos and

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Playing with the CellFracture addon in Blender, to investigate creating debris.  Hoping to get something running in real-time.

Once we had an idea to run with, we started thinking about the technical problems that would come up. It was a hackathon, so we wanted to balance the use of new tools and technology with enough familiar stuff that we would be able to get stuff done. Third-party libraries We went with Javascript and

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Here’s hoping regular readers of our labs blog (hi Mom!) didn’t hold their breaths waiting for this day to come. You’d be a bit blue by now, or at least showing signs of being quite stiff or death. We had almost given up hope ourselves. When our hackathon time dried up we found we had

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  Monday, 3rd September, 2012. Day 1 of Resn’s inaugural hack-a-smash-athon. Teams selected. Categories allocated (Data,Educational,Music,Sports,Old re-imagined,Tool,Art, Communication) Mandatory item (Dinosaur) mandated. You can get a lot done in a day, so how about 2? Resn has kicked off the first ever Resn Hack-My-Thong; a 48hr (ish) gush of creative juices, all over the Wellington studio

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Resn has just released their latest web browser and iPad experience, created with CLM BBDO for EDF, Official Partner of the 2012 London Olympics, ‘The EDF Light Games’, a series of 7 online sports games. Accompanying the desktop browser experience  is a version of the Kayaking event created exclusively for the iPad. Using the brand

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Executive decision. Shaved By the Bell has been CUT. We regret to inform you that we will not be able 2 5 4 5. Come end of day and end of Hangoutshackathon we will release Face Arcade sans our lycanthropic last effort. From a developmental perspective blazing trails with new asynchronous HTML gaming is sparkling

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Today may well be the drop dead for the Google+ Hangoutshackathon but that’s not stopping Resn building another gorgeous game for our beloved Face Arcade. Shaved By The Bell, what is it? Well, early reports suggest that once again it pulls the full motion capturing power of our new BFF the Hangouts API. We’ve manged

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(above) ‘Giddee Up Right!’ by artist Unknown We stand at a kind of a threshold, Noddy Nelly has been cocooned in the finest of bubble wrap and placed on our shelf of dreams alongside Face Arcade’s three other gamic triumphs. Now we prepare for our beds trembling with excitement. Fatigue is setting in but still

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